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Luke Brown

Arcade Sushi editor-in-chief Luke Brown is an experienced video game journalist who has contributed to Official Xbox Magazine and Games Radar. As ComicsAlliance's senior editor, he spends most of his time dishing on the latest action figures, collectibles, and gaming trends.
Drinkbox Studios
Drinkbox Studios

Severed Review (PS Vita)

Few games are as stunningly beautiful as Drinkbox Studios' Severed. It's a game that's vibrant and full of life, with colors that pop off the screen. This liveliness is a direct contrast to the story and thematic content driving Severed, which is a somber tale of loss and righting the wrongs committed against our hero's family. It all serves as the foundation for a deep, action-intensive dungeon-crawler, that dishes all its gameplay out in perfectly sized segments. Though some developers have struggled to craft unique and memorable games for the Vita, Drinkbox has managed to do just that and then some with Severed.

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Category: Articles
Disney Interactive
Disney Interactive

Star Wars Commander Update Will Have You Working on Squad Goals

Two years ago, Disney Interactive launched Star Wars Commander, a base-building strategy game set in the Star Wars universe. Players could choose to enlist with the Rebellion or the Empire in an effort to either save or control the galaxy. Since the Commander's start, Disney has been updating the mobile game with new content to keep the adventures feeling fresh, but this past week, Star Wars Commander got a major update that would finally give players the feeling of taking part in a massive battle.

With Squad Wars, players and their squads can now take on other squads in huge engagements, fighting over control of Sullust. The update features the same asynchronous combat you might be used to, but since the battles take place over 24 hours, you can coordinate with the other members of your squad to work out effective strategies for the best results. We chatted with Andrew Fazekas, executive producer on Star Wars Commander, Joe Canose, Star Wars Commander's lead designer, and Dave Feder, Commander's product manager, to learn more about the mode and what it does to separate Star Wars Commander from the competition.

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Category: Articles

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